About Me

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I am a passionate UI/UX artist, who has worked on several console, PC, and VR titles. I love using my creativity to solve complex problems and create intuitive user experiences. Over the years, I have honed my skills in areas such as wireframing, prototyping, visual design, asset creation and asset integration.

My approach to design is rooted in empathy and user-centered thinking. I believe that the best designs are those that are intuitive, efficient, and enjoyable for users to interact with. Whether I'm working on a Flatscreen title, or a VR title, I always aim to create designs that are both beautiful, and functional.

I'm particularly proud of my work on Alien: Rogue Incursion, which was my first VR game I've gotten the pleasure of working on from scratch. I was a team of one for the majority of its production which gave me the freedom to make this game's UI/UX as immersive and engaging as possible. I wanted to create something truly unique that other companies would like to take inspiration from.

When I'm not designing, you can usually find me painting in photoshop, spending time with my family, or trying out new recipes in the kitchen. I believe that the best designers are those who are always curious and willing to learn, and I strive to bring that mindset to everything I do.

Thank you for taking the time to visit my website, and I look forward to connecting with you soon!